If anyone knows anything about gaming, it's Toan Nguyen, who was once described as a
described as a "wunderkind of the advertising industry". At OMR 2026 in Hamburg, he will be sharing
his knowledge as a guest speaker for the company EGYM Wellpass. The entrepreneur
shows how longevity hacks can increase biological performance and stamina in everyday
in everyday (working) life and how they can be used strategically. Not only
Europe's largest trade fair for digital marketing, but also in the joint podcast
but also in a joint podcast with physician Dr Anne Latz. Read more
you can read more about this in the upcoming rampstyle #38 – but until then we recommend
this interview with the Supernerd.
Mr Nguyen, why should we concern ourselves with the world of gaming?
You can look at the topic from different perspectives. On the one hand, we should look at it because of its macroeconomic dimension. Gaming now has a very large economic power, we are talking about 185 billion euros a year, a turnover that is around four to five times larger than the entire football industry – and also larger than the music and film industries combined. I believe it is extremely important to have this potential on your radar. On the other hand, there are many exciting facets at the human level – ranging from aesthetics to human behaviour.
What can gaming bring to our everyday lives and culturally?
To put it in a nutshell: Gaming is fun. Now, you can argue about what is fun, but in the world I live in, fun is an extremely effective factor in making things possible. People always think that only children are allowed to have fun. But fun also has different dimensions for adults, which can be seen in gaming. It can be the classic fun of entertainment, of good stories, of good characters. The fun of forgetting everyday worries for a moment, i.e. escapism. It can also be the fun of trying something out. If you take a closer look at behavioural theories, you will realise that fun is one of the key factors in getting into flow. Fun is by far the most effective motor for creativity. Anyone who has ever played with Lego or Duplo with their children knows this. You start, have no instructions, then an idea comes along that manoeuvres you to the next brick and you're already building things. Hours go by, the children want to play something else, but you haven't finished your tower yet. Then there's the quest theme.